Game Categories
Cost per person
Game duration
Number of players
Min age of players

End of the World

8 - 10000
1
8 - 15

End of the World, Make a large circle with the rope on the floor, have the group stand in the centre of the circle. Now simply pull the ends of the rope thus making the circle grow smaller. The group must try to survive for as long as possible (They will fight for survival) I make a rule of no pushing, however team work is the key, getting people on your back, making a human tower etc. A person is out when they step over the rope.

Outpost

6 - 10000
1
45 - 60

Outpost is a team game where players are separated into equal teams and given their own coloured flag-football flags which are worn around their waist. The objective of the game is to get the other teams flags. Flags that do not have stars are worth 100 points, flags that have stars counts as 1000 points per star (people that have flags with stars are called generals and are usually hidden by their teammates each round to avoid the other team capturing them).The game starts with one group in a room where they cannot see the other team while the other group is everywhere else. The people outside the room have a slight advantage since they can hide their generals first without worrying about the other team spotting them, also they can do a surprise attack on the other team (groups change starting positions each game). When the bell rings (or whatever you use to initiate and end the game) both teams are now allowed to go after the other team and hide their generals. When you get a flag off the opposing player you will both walk back to the place where a leader is keeping score and tell them how many points you got for your team colour, and then return the flag to the other player and go off again getting flags and finding generals. The player who was captured and gets his flag back then counts to ten out loud and puts his flag back on(during this time no one can capture him, he has time to get away and rest)

Newspaper War

4 - 10000
0
5 - 15

Collect a ton of scrap paper (in most churches, just place a box next to the copier for 3 or 4 days!) Have the group divide in half and strategically place themselves around the room. Give the room a middle border. They aren't allowed to move and there should be an ammo pile towards the back. Give them 5 minutes to crumble all their ammo, and then cry WAR! After ten minutes of throwing paper, whomever has the most on the their side is the losing team

Giant bowling

8 - 10000
4.5
15 - 20

Set up a giant size bowling alley in a large area - it could be anywhere! We use our carpark and draw lines using chalk to mark out the alley. Each player from the team gets chance to bowl the ball down the alley and knock over as many pins as possible. To add in some extra challenge-ness to the game, players can line up down the sides of the alley and are allowed to kick or push the ball if it comes near them. However, it might be a good idea to limit the number of times they can do this (i.e. 1 or 2) and make sure they can only do it in one direction (i.e. forwards).

Make it out of a chair

8 - 24
0
25 - 30

First, you split up into groups of 3-5. You should have at least three teams to play. Each team gets a chair and the caller chooses any random tangible-object noun. Each team is given 5 minutes to create that thing/person from the chair and the items given to them. As a bonus, each team gets one random object. It needs to be something that could be wrapped/tied/stuck to the chair, and be able to get un-stuck. (Toilet paper, multi-coloured duct tape, yarn, ribbons, a bag of safety pins with cotton balls, magnets, etc.)As more rounds are played, the game gets sillier and crazier every time--due to the fact that the paper has already been drawn and cut out and used, as well as things that have been pinned together, and other objects that might look "used up". It's a blast, and everyone brainstorms and then builds a wacky-looking creation out of a chair! The prep work is definitely worth it.

Sack Race

2 - 10
6
5 - 20

Players hop to a finish line inside a sack or pillowcase.

Improvisation Games

2 -
0
10 - 20

Players perform scenes or stories on the spot without rehearsal, often with prompts from the audience or a game master.

Lemon and Spoon Race

2 - 12
1
5 - 10

Participants balance a lemon on a spoon and race to a designated point. If the lemon falls, they must go back to the starting line. The first person or team to reach the finish line without dropping the lemons wins.

Poopdeck

6 - 10000
2
20 - 30

Use tape to create large boxes on the floor or ground. Each of these boxes is a deck. Students gather in one of these decks -- the poopdeck, quarterdeck and halfdeck. The leader calls out a "deck" and all the students move to the deck called out. The last student into the deck is out of the game. The game continues until two students are left. You can yell out commands too instead of moving them to another "deck." -- like "hit the deck" (everyone goes face down, last one down is out)… "swab the deck" (everyone on their knees) … very, very fun. Be creative!

Packing Peanut Tower

4 - 20
4.5
10 - 15

Divide your group into even teams. Designate an area for each team to use to build their tower. Provide each team with an even distribution of supplies “ packing peanuts and toothpicks. Explain the rules of the challenge to your group “ each team will get the same amount of time (5-15 minutes, depending on what suits) to build the tallest freestanding tower they can out of only packing peanuts and toothpicks. When the time runs out, teams must stop building their towers and let them stand freely on their own. If the tower falls down, that's too bad - the height is measured to its tallest vertical point. The team with the tallest tower wins!

Connect 4

2 - 2
0
10 - 20

Connect 4 is a two-player connection board game in which the players first choose a colour and then take turns dropping coloured discs into a seven-column, six-row vertically suspended grid. The pieces fall straight down, occupying the next available space within the column. The objective of the game is to be the first to form a horizontal, vertical, or diagonal line of four of one's own discs. Connect 4 is a solved game, with the first player being able to always win by playing the right moves. The game is straightforward yet strategic, as players must anticipate their opponent’s moves and counter them effectively to win.

Water Bomber

6 - 10000
10
20 - 30

"Water Bomber" is typically a fast-paced, action-packed game played outdoors, especially popular during summer months or at pool parties. In this game, participants use water balloons or water guns to soak opponents. The game's setup and rules can vary widely, but common versions involve teams or free-for-all scenarios where players aim to drench others while avoiding getting wet themselves. If someone gets hit with a water bomb then they must go to jail for a couple minutes. "Water Bomber" is well-loved for its refreshing fun and the excitement of splashing and dodging in hot weather, making it ideal for both children and adults seeking a playful way to cool down.

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