Psychiatrist

Item needed:

No items required
open

Min players:

5

Max players:

Required age:

13

Average cost:

$0

Game duration(Mins):

20 - 40
In the game “Psychiatrist,” players are divided into two roles: “The Psychiatrist” and “The Patients.” The game is played in rounds, with one player as the Psychiatrist and the rest as Patients. The assigned player leaves the room while the Game Leader instructs other players to display a unique symptom, such as pretending there’s a smell in the room. The other players maintain the same symptom throughout the round. The assigned player returns, freely questioning the other players to diagnose the shared symptom. Patients must answer truthfully; intentional misleading is corrected by the Game Leader. The round ends when the assigned player accurately diagnoses or gives up. Another Psychiatrist is chosen for the next round, and the game continues until everyone has had a turn or time runs out.

Overview

Psychiatrist is a social and interactive game where players take on the roles of a psychiatrist and patients. The goal is for the psychiatrist to diagnose the shared symptom displayed by the patients. This game is perfect for parties and gatherings, encouraging creativity and laughter.

Game Setup

  1. Players: Minimum of 5 players, no maximum limit.
  2. Age Limit: Suitable for ages 13 and up.
  3. Duration: Typically 20-40 minutes, but can vary based on the number of players and rounds.
  4. Required Items:
    • None, just a good sense of humour and imagination.

How to Play

  1. Roles and Preparation:
    • Divide players into two roles: one “Psychiatrist” and the rest as “Patients.”
    • Select a “Game Leader” who will not participate as a patient but will oversee the game.
  2. Starting the Game:
    • The Psychiatrist leaves the room.
    • The Game Leader instructs the Patients on the unique symptom they must all display (e.g., pretending there’s a smell in the room).
    • Patients must maintain the same symptom consistently throughout the round.
  3. Gameplay:
    • The Psychiatrist returns and begins questioning the Patients to diagnose the shared symptom.
    • Patients must answer truthfully and act according to their symptom.
    • If the other players intentionally misleads the assigned player, the Game Leader corrects them.
  4. Diagnosing:
    • The assigned player continues to ask questions until they accurately diagnose the shared symptom or decide to give up.
    • The round ends when the correct diagnosis is made or the Psychiatrist gives up.
  5. Continuing the Game:
    • Select a new Psychiatrist for the next round.
    • Repeat the process until everyone has had a turn as the Psychiatrist or until time runs out.

Rules and Tips

  • Fair Play: Patients must maintain their symptom consistently and answer questions truthfully.
  • Guidance: The Game Leader ensures the Patients adhere to the chosen symptom and corrects any intentional misleading.
  • Creativity: Encourage imaginative and entertaining symptoms to enhance the fun.
  • Respect: Maintain a respectful and inclusive environment, ensuring everyone enjoys the game.

Variations

  • Advanced Symptoms: Use more complex or abstract symptoms for experienced players.
  • Theme Rounds: Implement themes for each round, such as emotions, animals, or professions.
  • Speed Diagnosis: Introduce a time limit for each round to increase the challenge.

 

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