Game Categories
Cost per person
Game duration
Number of players
Min age of players

Paper Maze

6 - 12
1
5 - 10

Lay out paper on the floor in a grid. On a separate piece of paper, draw a path through this grid that only the game host can see. Teams take turns trying to go through the grid and guessing the correct path. If they step on a square that is not on the path held by the game host, they must start again. First team through wins.

Sing Your Heart Out

2 - 20
0
15 - 20

Make teams. Host of the game says a word. Teams must write down as many songs as possible that have that word in it within the time limit. Once time is up, alternate between teams as they sing songs from their list. Same song cannot be sung twice. Last team standing wins.

Knot Tying

2 - 2
1
15 - 20

Players get an amount of time to tie a knot. Switch with another player and first to untie the knot wins. Should probably use a thicker rope so that it is actually possible to untie.

Flip the Blanket

4 - 8
4
15 - 20

Have teams each stand on their own blanket. Teams must work together to flip over the blanket without having any team member touch the floor. If they touch the floor, the team must start again.

Broken Telephone with Headphones

5 - 10000
8
15 - 25

Broken Telephone with Headphones is a game where the players with music in their headphones stand in a line facing the back of the player in front of them. The first player in the line has no music and receives a phrase which he has to say to the player in front of him and the player in front of him passes it on to the next player and so on. The last player has to say the phrase that came to him out loud.

Spin Chasey

5 - 10000
0
5 - 20

Basically... everyone in the group spins around on their own, while looking up, for a certain amount of time (i.e. 1 minute) and then as soon as the time is up, the person who is 'it' (designated earlier) has to catch as many people as they can. For the next round, everyone who got caught is now 'it' also. It might not last long, or have too much of a goal, but it's definitely a fun game to play

End of the World

8 - 10000
1
8 - 15

End of the World, Make a large circle with the rope on the floor, have the group stand in the centre of the circle. Now simply pull the ends of the rope thus making the circle grow smaller. The group must try to survive for as long as possible (They will fight for survival) I make a rule of no pushing, however team work is the key, getting people on your back, making a human tower etc. A person is out when they step over the rope.

Giant bowling

8 - 10000
4.5
15 - 20

Set up a giant size bowling alley in a large area - it could be anywhere! We use our carpark and draw lines using chalk to mark out the alley. Each player from the team gets chance to bowl the ball down the alley and knock over as many pins as possible. To add in some extra challenge-ness to the game, players can line up down the sides of the alley and are allowed to kick or push the ball if it comes near them. However, it might be a good idea to limit the number of times they can do this (i.e. 1 or 2) and make sure they can only do it in one direction (i.e. forwards).

Make it out of a chair

8 - 24
0
25 - 30

First, you split up into groups of 3-5. You should have at least three teams to play. Each team gets a chair and the caller chooses any random tangible-object noun. Each team is given 5 minutes to create that thing/person from the chair and the items given to them. As a bonus, each team gets one random object. It needs to be something that could be wrapped/tied/stuck to the chair, and be able to get un-stuck. (Toilet paper, multi-coloured duct tape, yarn, ribbons, a bag of safety pins with cotton balls, magnets, etc.)As more rounds are played, the game gets sillier and crazier every time--due to the fact that the paper has already been drawn and cut out and used, as well as things that have been pinned together, and other objects that might look "used up". It's a blast, and everyone brainstorms and then builds a wacky-looking creation out of a chair! The prep work is definitely worth it.

Improvisation Games

2 -
0
10 - 20

Players perform scenes or stories on the spot without rehearsal, often with prompts from the audience or a game master.

Poopdeck

6 - 10000
2
20 - 30

Use tape to create large boxes on the floor or ground. Each of these boxes is a deck. Students gather in one of these decks -- the poopdeck, quarterdeck and halfdeck. The leader calls out a "deck" and all the students move to the deck called out. The last student into the deck is out of the game. The game continues until two students are left. You can yell out commands too instead of moving them to another "deck." -- like "hit the deck" (everyone goes face down, last one down is out)… "swab the deck" (everyone on their knees) … very, very fun. Be creative!

Packing Peanut Tower

4 - 20
4.5
10 - 15

Divide your group into even teams. Designate an area for each team to use to build their tower. Provide each team with an even distribution of supplies “ packing peanuts and toothpicks. Explain the rules of the challenge to your group “ each team will get the same amount of time (5-15 minutes, depending on what suits) to build the tallest freestanding tower they can out of only packing peanuts and toothpicks. When the time runs out, teams must stop building their towers and let them stand freely on their own. If the tower falls down, that's too bad - the height is measured to its tallest vertical point. The team with the tallest tower wins!