Wizard in the dark
Mind Games Outdoor Indoor Couch Games Individual Physical
- Players: 6 – 15
- Duration: 30 - 45 min
- Average cost: $1
- Age: 4+
How to play
Make a room be able to go from pitch black to full light with the flick of a switch, and I'm serious pitch black. Cover up emergency lights and exit signs, unless it's illegal in your area. Shuffle and pass out a deck of cards. Make sure that there is only one Ace and one King in the stack. The student who draws the Ace is the wizard, and the student who draws the King is the police officer. When everyone has drawn cards, turn off the lights. The job of the wizard is to walk around among the students and put people to sleep by tapping both of their shoulders. Once a player is asleep, they must fall to the ground. If a player "runs into" a sleeping person they yell out "SLEEPER IN THE DARK." At this time the lights need to be turned on. If the person sleeping was the police officer, the game ends. Everyone should guess who the wizard is, and if the police officer chooses to reveal him/herself they can make one person show their card. They do not have to reveal their identity. If the guess is correct, the game is over. If not, the lights turn back off. The police officer only gets one chance per round. This repeats until all people are asleep, the officer is put to sleep, or the wizard is identified. When this is over, take up the cards, shuffle, and play again. Evidently there is no way to win. The game is incredible fun, and students usually end up playing for hours.
What you'll need
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