Ships Wreck

Ships Wreck

Teamwork Physical Outdoor Indoor Icebreakers

  • Players: 20 or more
  • Duration: 15 - 20 min
  • Average cost: $7.59
  • Age: 4+

How to play

Ships Wreck, Divide the kids into teams of around 10 people. Each team will need a "ship" - this could be a hula hoop or something else of a similar size (small blanket, plank of wood). Each team will start at one end of the playing field and their object is to run to the other end while carrying their ship. When the instructor yells "SHARK", every team needs to immediately drop their ship on the ground and then jump on top/inside of it. The first team with everyone on board of their ship will get a point. Crossing the finish line first could gain the team three points. You can repeat this game as many times as you want.

What you'll need

As an Amazon Associate, Group Games earns from qualifying purchases.

More games like this

Human Relay
  • 12+ players
  • 10 - 30 min
  • Free

Human Relay

Each team forms a straight line behind the start line. When the relay starts, the first team member carries the second team member to the finish line. Once they arrive, the person who was carried runs back to the team and carries the next person to the finish line. The game ends when all team members have crossed the finish line.

Game details →
Spider Soccer
  • 10–22 players
  • 20 - 30 min
  • ~$1/person

Spider Soccer

Let's Play Spider Soccer! Soccer, except everyone is crawling like spiders or crabs on their hands and feet. Players skitter across the field, using both hands and feet to propel themselves forward. They dribble the ball with quick, scuttling movements, and pass it with a flick of their wrists or a deft kick from an awkward angle. The goalkeepers crouch low, ready to pounce like predatory arachnids. Spectators cheer as goals are scored in this bizarre, yet fascinating version of the game.

Game details →
Armour of God Obstacle Course
  • 2+ players
  • 20 - 35 min
  • Free

Armour of God Obstacle Course

Set up an obstacle course with different challenges representing each piece of the armour of God (e.g., a balance beam for "feet fitted with the readiness that comes from the gospel of peace," a foam sword for "the sword of the Spirit"). Participants navigate the course while discussing the significance of each piece of armour.

Game details →
← Back to all games